Old-Man sculpt
My retextured Q4 character, this time animated!
Friday, 20 April 2012
Friday, 9 March 2012
2D Artwork
New artwork in progress for a card game my friend has designed. This one is titled
Displacement. Finishing touches for another day.
Friday, March 16, 2012
Venomancer from Dota 2, two hours.
Pretty much finished.
Venomancer from Dota 2.
An hour in
Finished(?) colored version,
APPROX an hour
30 minute photoshop sketch
Friday, March 16, 2012
Venomancer from Dota 2, two hours.
Pretty much finished.
Venomancer from Dota 2.
An hour in
Finished(?) colored version,
APPROX an hour
30 minute photoshop sketch
Tuesday, 7 February 2012
Music / Soundtracks
Available Here!
The free ESCAPE EP.
I may make more music in the future but I have other musical endeavors that need more love and care. It isn't mixed perfectly, it was a mix-and-go operation just to make sure I got everything completed. The goal was to make thick background music inspired by video games and sci-fi. Downloads are enabled on this set, enjoy. The artwork was done to match the theme of the tracks, the whole project was designed as a concept from start to finish.
Friday, 6 January 2012
What was a Warhammer marine, is no longer. WIP
High detail sculpt, redid the original mesh to accept the new changes.
The modified base mesh for the armor, built before sculpting based off of the third sculpt's concept.
Third sculpt, this time going for really high detail. Took the concept into my own hands. By the time the character is done it won't really look like a Warhammer marine.
Second mudbox run, ended up looking like Gears of War armor more than Warhammer.
First run through Mudbox, Going to try again tomorrow.
Better Proportions, some added detail.
Some proportion changes
Basic Blocking
The modified base mesh for the armor, built before sculpting based off of the third sculpt's concept.
Third sculpt, this time going for really high detail. Took the concept into my own hands. By the time the character is done it won't really look like a Warhammer marine.
Second mudbox run, ended up looking like Gears of War armor more than Warhammer.
First run through Mudbox, Going to try again tomorrow.
Better Proportions, some added detail.
Some proportion changes
Basic Blocking
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