Thursday, 4 April 2019
Sunday, 30 August 2015
Sunday, 26 April 2015
Ravager - Indie RTS Game - Graphics Development
The past few months have involved a lot of graphical work in Unity for my personal game Project, 'Ravager'. The goal was to make a simplistic but effective real-time strategy game using Unity 4. With the release of Unity 5 and soft shading the overall look of Ravager came to be. In the coming months the game will require hundreds of options for building customization and unit designs, allowing for players to modify and create their settlements as they see fit. This will be a large modelling undertaking that comes in once the game's C# framework is completed.
Monday, 2 March 2015
Thursday, 29 January 2015
Tuesday, 21 January 2014
Textures and Models
Here's some sneak peak work in progress for an independent game I'm currently working on. The art style is cartoon shadered and focuses on mixing soft toned colors with moderate amounts of detail. I'll reveal more details about the project when I'm ready to promote it as a whole.
Thanks for checking it out!
Thanks for checking it out!
Friday, 20 April 2012
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